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    #16
    Originally posted by Maxiedge View Post
    Not much can be done to stop this from happening imo. There is no way to say for sure someone is feigning/genuinely dazed or concussed. So many caveats. Rugby is more stop-start so that protocol fits better. If players want to fake head injuries to waste time, then that is on their moral conscience.
    Like I said, just treat every "injury" as real, and get them off the field asap for medical assessment.
    No more than a minute stoppage, then the club can either send the cheat back on once 5 minutes have elapsed, or sub the injured player immediately.
    This will soon stop the play acting.
    Do it for all play acting too, not just head injuries, sort all these ******s who roll around like they've been disembowelled.
    removing all the weak links makes us stronger

    too many gutless players, no beef or desire. pussies everywhere... sack them all.

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      #17
      The weird thing is that refs are stopping play for injuries when the player isn’t even on pitch, and worse, when they return to the pitch to go down. Unless it’s the keeper, the game should proceed regardless.
      Trey Nyoni: countdown to stardom- 2 years 1year 0.5 years

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        #18
        The time a ball is actually in play for most premier league games is around 55 minutes.

        Surely a better system would be to just stop the clock every time the ball is out of play and make the duration of games shorter to accommodate this (something like 60 mins).

        It would still take around 90 mins to complete a game of football but would remove the primary advantage teams try to gain by intentionally wasting time (shortening the time the ball is in play).

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          #19
          It's not just the time wasted though, it breaks momentum.

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            #20
            I think the thing about head injuries is not just that it wastes time (that could be sorted easily by adding on more time, if they wanted to), but also that they actually stop play when it’s a head injury. Great rule if it’s genuine, but extra frustrating when it’s not genuine.

            I think the main issue isn’t even that it’s wasting time/stopping momentum, but more that the more that this happens, the more likely that a genuine emergency won’t be given the urgency it deserves.
            I don't tip

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              #21
              Originally posted by rudedog View Post
              The time a ball is actually in play for most premier league games is around 55 minutes.

              Surely a better system would be to just stop the clock every time the ball is out of play and make the duration of games shorter to accommodate this (something like 60 mins).

              It would still take around 90 mins to complete a game of football but would remove the primary advantage teams try to gain by intentionally wasting time (shortening the time the ball is in play).
              Why are they not playing a full 90 minutes then, so much for extra time...
              There needs to be a a watchman
              removing all the weak links makes us stronger

              too many gutless players, no beef or desire. pussies everywhere... sack them all.

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                #22
                Because broadcasters and fans need a more reliable match length. Games are generally about 92 to 96 minutes long, and it’s quite contrived that way. If you play actual time account for stoppages, nobody will have a clue which train to book to get home.
                Trey Nyoni: countdown to stardom- 2 years 1year 0.5 years

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                  #23
                  Bloody train commuters
                  Me, I’m either planning a holiday or I’m on one.

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